©2020 Blizzard Entertainment, Inc. All rights reserved. Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds. This build is updated for patch 2.6.9 and Season 21. Their suitability for close-range bloodletting also makes them effective at workaday necromantic preparations. And you have no corpse skill - so they're just going to waste right now. This effect cannot reduce an ability's cooldown more than once for each time that ability is used. I only play solo so my gems and gear are lower than most everyone else with the same playtime. [Top 5] Diablo 3 Best Demon Hunter Builds Right Now [Top 10] Diablo 3 Best Solo Class Builds Right Now [Top 5] Diablo 3 Best Wizard Builds Right Now [Top 5] Diablo 3 Best Ways To Get Primals; Diablo 3 Best Class [Ranked Tier List] 2.6.9; 10 PC Games That Feature Hell and Demons 16 Bosses in Diablo 3 and the Story Behind Them Attacks increase your damage by 2000% for 8 seconds. Max Essence on weapons/off-hand (also off-hand mostly a stat stick) Can swap Frost Scythe for Bone Spikes(safer on HC) I also got GR95 a couple of days ago. © 2020 MagicFind, Inc. All rights reserved. Build based on Link's D3 Switch GR build, seems to be the top non-LoN, non-Pestilence, non-Rathma, (non-hacked) build on Switch. Please enable JavaScript to get the best experience from this site. I run 85 - 90 right now with the old non ptr items without blood rush just fine. Looks like the only hard cc effect is the stun from dislocation. This site works best with JavaScript enabled. Increase armor by 100%, reduced by 10% for each active minion. Delete Skills. I hope more people give this build a try.

1.10 Attacks per Second. BBCode Link. Land of the Dead Frozen Lands. Simulacrum Reservoir. New buff to Inarius set, how do you think this will affect the builds pushing capabilties? Cooldown: 10 secondsRip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Take your favorite fandoms with you and never miss a beat. I know this is a PTR build but the Nayr's specs are so much better than on the live game. Cost: 50 EssenceActive: Command your skeletal minions to attack the target and increase their damage against it by 50%.Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Consume corpses within 60 yards to restore 10 Essence per corpse. Kinda how the lazy storm build does? https://diablo.gamepedia.com/Scythe_List?oldid=194932.

Also no, we need a way to dump essence and the poison mages cost nothing. I think if more people understood how the scaling on Leger's Disdain worked, there would be more interest in this build. Here, you will learn everything you need to know to play this build at the highest level.

This site works best with JavaScript enabled. Edit. If a noob like me with bad gear can down a GR97, I'm sure there are better players with nicer gear and more Paragon who can go much higher. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds. so your armor will be allways up. 0. % weapon damage and increasing the damage they take from the Necromancer by 3750%.

Hey Fluff, thanks for the awesome build. REQS stats:-Life Per Second-Critical Hit Damage. After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. Fun build for Solo, non-GR character (~T12 with all Ancient, Gems on lvl 100, paragon 1000). Build Guide. All damage taken is split between wearers of this item. (Necromancer Only) [150 - 200]% One of 7 Magic Properties (varies) +[981 - 1199]-[1175 - 1490] Poison Damage Due to ‘Bone Armor – Dislocation’ it should be works fine. Their suitability for close-range bloodletting also makes them effective at workaday necromantic preparations.". 1.8mil sheet DPS, 900 paragon, and lvl 85 gems. Whether they wield massive curved blades at the end of long poles, or curled, light blades more appropriate for finely harvesting organs, necromancers are deadly with any scythe. Enemies hit are also stunned for 2 seconds.Bone Armor's damage is turned into Poison. Their scythes are used not to hew crops, but to collect the life force of their foes, and to slice open corpses, powering some of their most horrifying spells. Cooldown: 120 secondsAll corpse skills can be used at will for 10 seconds. 1.10 Attacks per Second. Hope this comes across in a patch at some point, otherwise awesome build. Their suitable for close-range bloodletting also makes them effective at workday necromantic preparations. Diablo 3: The Best Solo Classes Ranked Worst To Best. Stack CC reduction on helmet, necklace and ring slots!!! Bracers: Gelmindor. "Priests of Rathma favor the use of unerring scythes. Lasts for 60 secs. Solo and non-GR play is mandatory because of Envious blade and gold require. Cost: 25% HealthCooldown: 120 secondsCreate a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds. This is a great build with some really nice scaling and it's weird that nobody's running it right now. And thanks for reply. Obviously it works they way it is but, maybe another hard cc would improve this. Crafting a good character is part of the fun in playing Diablo 3, and here's a guide as to how the different solo classes stack up against each other. Receive a 1% damage bonus for each enemy afflicted by one of your curses. ONE-HANDED NECROMANCER ONLY, Belts •  Boots •  Bracers •  Chest Armor •  Cloaks •  Crusader Shields •  Gloves •  Helms •  Mighty Belts •  Mojos •  Orbs •  Pants •  Phylacteries •  Quivers •  Shields •  Shoulders •  Spirit Stones •  Voodoo Masks •  Wizard Hats •  Amulets •  Rings Increases the maximum stacks of Bone Armor by. ©2020 Blizzard Entertainment, Inc. All rights reserved. Because of all the damage reduction in the build, the healing really boosts your effective health. 39: Sparr. Primary +[626 - 750] Intelligence. You just need to learn how to group the mobs up, keep buffs up, pay attention to COE rotation, and have enough survivability to blow everything up. So it's worth it to drag your leftover elites over to some random white mobs just to get the huge increased damage per hit. Receive a 1% damage bonus for each enemy afflicted by one of your curses. Raise a contaminated mage that channels an aura of decay for 100% weapon damage as Poison for its duration.

By Sid Natividad Sep 03, 2020.



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