No graphics bugs seen. Remove falling stars caused by 60FPS code by applying Minimum Camera Distance Gecko code by Ralf. No issues during chuckster stage or anywhere else in the game. Very good emulation. Runs very well at a constant 25FPS with max graphics settings. Also EFB to RAM enabled at Max speed. This effect cannot be detected by Arbitrary Mipmap Detection normally, as the sand is just a standard mipmap, so at higher internal resolutions the ocean will appear a bit greener. Tested with (DX9). The only way to fix it is disable dual core mode or enable synchronize GPU thread, but that can cause slow-downs during emulation.

In game 25FPS, 50FPS video. No heat wave/blur (due to revision & personal preference). 48 sprites in and no major issues found so far. Games plays perfectly. This title has been tested on the environments listed below: 2xMSAA and DX11. Yoshi can also be used for offense -- he can eat fruits and squirt out the juice on enemies to turn them into platforms to step on. Search Google

Meanwhile, the game with "DSP HLE emulation" to be played. Perfectly playable. Dolphin's website allows installing an older version - this comes handy if you need to set up a multiplayer mode - but it’s best to choose the newest one. GMSE01.ini overwrites default Dolphin configuration to use RAM, so if you start the game up with EFB copies on Texture, it still uses RAM, unless you change your settings in game play.

With the 60 FPS and 16:9 codes, the game runs perfectly from start to finish with no noticeable drops. Step 6. Audio crackles with OpenAL audio backend and a latency of 2ms, but changing this to 4ms fixes the issue completely.

This has been confirmed with a "Press B to run fast" code. Use of the Anisotropic Filtering enhancement will cause water to render as white, getting increasingly worse as higher levels of anisotropic filtering are applied. Super Mario Sunshine's current 60 FPS hack comprises of … The below Version-Specific 60FPS Gecko codes fix the blue/red coin fish speed and graffiti fill speed. Open Issues Heat effects render behind objects rather then in front on OpenGL. No heat wave/blur (due to revision & personal preference).

Detailed Wiki and an active user community help with editing complicated settings, providing quick troubleshooting. The most cheats work either not, or there is a crash-emulations. To see uploaded files, click ‘Refresh’ - the software reloads a page and presents you with an updated list. Search Wikipedia Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride. Remove falling stars caused by 60FPS code by applying Minimum Camera Distance Gecko code by Ralf. DOWNLOAD Super Mario Sunshine (EU) ROM (Download Manager) DOWNLOAD Super Mario Sunshine (EU) ROM (Direct) PLAY Super Mario Sunshine (EU) ONLINE. Consistent speed of 89-100% averaging at 95% with the 89% only happening in rare instances (eg: Main square @ Delfino Plaza). I instead used a texture replacement (google 'Widescreen Stars Fix'), this worked fine. Otherwise perfect. See the full list of available Nintendo GameCube emulators for … See issue 7143. Super Mario Sunshine at 4K on Dolphin Emulator 5.0, Super Mario Sunshine in HD & 60fps! Opening the map causes the game to slow massively until the transition effect is complete. Incorrect water color at 1080p, looks slightly greener. Graffiti appears blocky, this can be fixed by disabling scaled efb copy but causes the heatwave effect to appear pixelated when running at a higher internal resolution.

The below Version-Specific 60FPS Gecko codes fix the blue/red coin fish speed and graffiti fill speed.

Heat effects render behind objects rather then in front on OpenGL. Runs at perfect 60FPS most of the time, with random slight stutters and drops to 50FPS when goop is in the area.

FPS solid @ 25-30. sometimes slows down the game (ex. Wait till the installation is complete and open the software.

Ultrabook fan goes very fast, not ideal system for playing.

Heatwaves appear okay when enabling scaled efb copy but causes blocky graffiti, no way to get smooth graffiti and higher resolution heatwaves as far as I know. However, this will make the sand a few other random textures appear more blurry in the distance. Super Mario Sunshine is definitely a title that everyone will enjoy.



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